With the submarine from Doga's Manor, you can now explore the underwater world. Your next objective is the Temple of Time to obtain Noah's Lute, which will wake Unei from her enchanted sleep. This chapter also covers the optional Sunken Cave, which contains excellent Diamond-tier equipment and rare bestiary entries.
Temple of Time
The Temple of Time sits on a small island in the northeast section of the map. Use the submarine to surface near the island, then land and enter the temple. The enemies here are significantly stronger than previous dungeons.
Bestiary Entries
- Dira (Entry 126) - Flying enemy, weak to Wind
- Dryad (Entry 127) - Plant-type, weak to Fire
- Pugman (Entry 128) - Physical attacker
- Kyklops (Entry 129) - High HP, slow
- Fachan (Entry 130) - Uses status effects
- Haniel (Entry 131) - Casts offensive magic
- Thanatos (Entry 132) - Undead, weak to Fire and Cure
- Dragon (Entry 133) - Powerful physical attacks, high HP
Floor 1
From the entrance, follow the left path to find a Diamond Helm. The temple layout is straightforward but watch for the Dragons - they hit hard and have substantial HP. Use your strongest -aga level spells or Summoner magic to take them down quickly.
Floor 2
On the second floor, grab the Diamond Bracers from the upper section and the Defender sword from the right side. The Defender is an excellent weapon for Knights that sometimes blocks attacks automatically.
Waking Unei
Return to Unei's shrine west of the Temple of Water. Use Noah's Lute to wake her. Unei thanks you and gives you the Fang of Fire, the third of the four fangs needed to break the seal on the Ancients' Maze. She also tells you about the Invincible, an ancient airship that can cross mountains - but first, she needs you to find it in the Ancient Ruins.
Optional: Sunken Cave
Before heading to the Ancient Ruins, consider exploring the Sunken Cave. This optional dungeon accessible via submarine contains some of the best equipment available at this point in the game, including the Blood Lance and Aegis Shield.
Sunken Cave Bestiary
- Dozmare (Entry 115) - Water-based enemy
- Remora (Entry 116) - Can inflict Slow
- Merman (Entry 117) - Standard aquatic enemy
- Sea Devil (Entry 118) - Casts water magic
- Ruler of the Sea (Entry 119) - Powerful, summons allies
- Aegir (Entry 120) - Rare encounter, high stats
Monster-in-a-Box Encounters
The Sunken Cave contains four chests guarded by powerful enemies. These function as mini-boss fights and are required for bestiary completion:
Guards the Defender chest on B1. Uses physical attacks and can Devour party members for instant death. Defeat it quickly with strong magic.
Guards the Diamond Gloves on B3. Undead dragon, weak to Fire and Cure spells. Has high HP but is slow.
Guards the Ancient Sword on B4. Can inflict Paralysis. Have Echo Herbs or Esuna ready.
Guards the Diamond Helm on B4. Flying enemy, weak to Wind. Uses powerful physical attacks.
Treasure Chests
Temple of Time (10 chests)
| Item | Location |
|---|---|
Diamond Helm | 1F, left path |
Diamond Bracers | 2F, upper section |
Defender | 2F, right side |
Diamond Mail | 3F, main path |
Orichalcum | 3F, center |
Diamond Gloves | 3F, hidden alcove |
Diamond Shield | B3, past hidden path |
Lamia Harp | B3, hidden path (walk through wall) |
Protect Ring | B3, hidden path left chest |
Protect Ring | B3, hidden path right chest |
Sunken Cave - Optional (19 chests)
| Item | Location |
|---|---|
Diamond Shield | B1, left side |
Defender | B1, right side (Monster-in-a-box: Eater) |
Dual Tomahawk | B2, upper section |
Diamond Mail | B2, center path |
Air Knife | B2, right path |
Loki Harp | B2, southeast corner |
Diamond Bracers | B2, lower section |
Power Bracers | B3, main area |
Diamond Gloves | B3, south (Monster-in-a-box: Zombie Dragon) |
Elixir | B3, far corner |
Blood Lance | B3, hidden path (walk through east wall) |
Aegis Shield | B3, hidden path |
Reflective Mail | B3, hidden path |
Triton Hammer | B3, hidden path |
Ancient Sword | B4, entrance (Monster-in-a-box: Death Claw) |
Diamond Shield | B4, left corridor |
Bacchus's Cider | B4, central chamber |
Diamond Helm | B4, north section (Monster-in-a-box: Peryton) |
Black Hole | B4, far corner |