Warmech

Flying Fortress (5F)
Extreme

The terrifying Warmech appears on the bridge of the Flying Fortress
The terrifying Warmech appears on the bridge of the Flying Fortress

Introduction

Warmech is the legendary optional superboss in Final Fantasy 1 Pixel Remaster, found as a rare random encounter on the long bridge leading to Tiamat in the Flying Fortress. With immense power rivaling the final boss and the devastating party-wide Nuke attack, it stands as the game's ultimate challenge.

Boss Stats

HP
2,000
Attack
128
Defense
80
Magic Def
200
Weakness: None
Resistance: All Elements

Strategy

Warmech has no weaknesses and resists all elements. Its 128 Attack is immense, and its party-wide Nuke ability can be instantly fatal. This is purely a battle of attrition and buffs.

Battle Plan

  • White Mage - Cast NulAll, Protera, and Invisira immediately
  • Black Mage - Cast Haste on your Knight and Master every chance you get
  • Physical attackers - Use Giant's Gloves (Saber) then attack relentlessly
The party unleashes its strongest abilities against Warmech
The party unleashes its strongest abilities against Warmech

Quick Tips

  • Do not let up on healing - Warmech's damage output is relentless. Dedicate your White Mage to Curaja and Full-Life.
  • Physical damage only - Even Lightning magic barely scratches it with 200 Magic Defense.
  • This is the hardest fight - Be prepared to use your best items and all your spell charges.

Rewards

EXP 32,000
Gil 32,000
Superboss Slayer

After the Battle

Defeating Warmech is its own reward, offering a massive amount of experience and gil, along with the satisfaction of conquering Final Fantasy's first superboss. There is no key item, but the victory proves your party's ultimate strength.

Mirage Tower Walkthrough →