Kashuan Keep is accessed via airship from Poft. Gordon joins your party for this dungeon. The goal is to obtain Egil's Torch and the Sunfire needed to destroy the Dreadnought.
Preparation
- Stock up on Potions, Hi-Potions, and Antidotes
- Have Esuna learned - Wererats inflict Poison and Ghouls inflict Paralysis
- Have Cure ready - the Red Soul boss requires outlasting its magic barrage
- Fire works well against undead enemies (Ghouls, Ghasts, Shadows, Wraiths)
- Bring the Goddess's Bell from Snow Cavern to unlock the entrance
Floor Guide
1F - Entrance Hall
Go right to the end of the hallway, then south and down the stairs. From there, head all the way down the right side to find Chest 1 (Cure Tome) at the bottom.

Return the way you came and head all the way to the left. You'll see a door at the end - go south from the door and up the stairs to reach 2F.
2F
From the stairs, go right and then down. Continue right toward the bottom right corner, then head up when you can. At the end of this path is Chest 2 (500 Gil).

From the chest, head left to the end of the pathway and follow the path around. The stairs to 3F are up ahead.
3F - Golden Shield
From the stairs, head left into the statue room. You'll see three paths heading south. Take the middle path and go left at the bottom to find Chest 3 containing the Golden Shield. Opening this chest triggers a fight with 5 Wererats - they can Poison but aren't too dangerous.

Return to the statue room and take the third path (rightmost). Follow it through to reach the stairs leading to 4F.
4F - Mythril Weapons
This floor has the most treasure. Head south from the stairs. You'll see two doors - skip the first one and enter the second. Inside are Chests 4, 5, and 6:
- Chest 4: Mythril Axe (left)
- Chest 5: Werebuster (middle) - effective against Werebeasts
- Chest 6: Mythril Sword (right)

Exit the room and continue going up and left toward the top left corner. Make your way down and go up the stairs on your right to reach 5F.
5F
From the stairs, hug the right wall and follow it all the way up to the door in the top right corner. Inside are Chests 7, 8, and 9:
- Chest 7: Mallet
- Chest 8: Antidote
- Chest 9: Eye Drops

Exit the consumables room, head down, and take the first left. Chest 10 is here, but opening it triggers a battle with 4 Mines and 2 Balloons.
Warning: Mines and Balloons self-destruct! If damaged, their explosion deals massive damage. Strategy: wait for them to use self-destruct and miss (it does nothing if they're at full HP), then burst them down before their next turn.

The chest contains Golden Armor - a solid upgrade. After grabbing it, head south and follow the path left until you reach the stairs in the bottom left corner. Take them down to 4F and enter the nearby door.
Boss
Red Soul
Through the door, you'll see a red flame creature standing between you and Chest 11 containing Egil's Torch. This is the Red Soul, guardian of the sacred relic.

Weakness: None | Absorbs: Fire, Ice, Lightning, Poison, Psychic, Spectral, Death
CRITICAL: Red Soul ABSORBS all magic! Do NOT use offensive spells - they will heal the boss. Physical attacks are your only option. Even Blizzard, which you might expect to work on a fire creature, will restore its HP.
The boss has 5 magical attacks it will use before running out of MP. After exhausting its MP, it switches to weaker physical attacks. Focus on keeping your party alive through the initial magic barrage with Cure spells, then overwhelm it with physical attacks. Have Gordon and Guy attack every turn while Firion and Maria heal as needed.

After defeating Red Soul, open Chest 11 to obtain Egil's Torch.

Obtaining the Sunfire
Use Teleport to exit the dungeon instantly (or walk back through if you don't have it). Once outside, re-enter Kashuan Keep. Head straight to the flame at the entrance - the same one you passed when first entering.
Use Egil's Torch on the flame to capture the Sunfire. This legendary flame is the only weapon capable of destroying the Dreadnought's engine.

Enemy Encounters
| Enemy | Notes |
|---|---|
| Ogre | Heavy hitter, use Protect |
| Ogre Mage | Casts Sleep 4 and Blizzard 5, prioritize |
| Wererat | Packs, can Poison |
| Ghoul | Undead, can Paralyze, weak to Fire |
| Ghast | Undead, can Paralyze, weak to Fire |
| Shadow | High evasion, use magic |
| Wraith | High evasion, use magic |
| Goblin Prince | 1F exterior only, bestiary entry |
| Mine | Self-destructs, monster chest |
| Balloon | Self-destructs, monster chest |
Treasure Chests
All 11 chests are accessible on your first visit. None are missable.











| Item | Location | Image |
|---|---|---|
Cure Tome | 1F, south area | |
500 Gil | 2F, northeast path | |
Golden Shield | 3F, guarded by Wererats | |
Mythril Axe | 4F, left room top chest | |
Werebuster | 4F, left room middle chest | |
Mythril Sword | 4F, left room bottom chest | |
Golden Armor | 5F, guarded by Mines | |
Mallet | 5F, northeast room | |
Antidote | 5F, northeast room | |
Eye Drops | 5F, northeast room | |
Egil's Torch | 4F, guarded by Red Soul |